Mobile Game UA Agency RFP Checklist

What this page covers
Mobile Game UA Agency RFP Checklist
Choosing a partner for mobile game user acquisition is not only about performance metrics. It is also about how an agency communicates, understands culture, and respects the audiences you want to reach.
This checklist highlights the communication and brand side of your RFP, so you can filter agencies by how thoughtfully they work with sensitive topics, diverse audiences, and your game’s image in a fast-moving public environment.
In brief
- Review how an agency talks about branding and communication in complex, emotionally charged topics, and whether it treats audiences with respect instead of trying to “teach” or lecture them.
- Look for partners who can build a rich, multi-layered communication space around your game, giving players room to choose how they see and express themselves through your brand.
- Ask agencies to show how they adapt messages for different cultures and communities, so your UA campaigns stay relevant without creating unnecessary backlash.
What to do
When you prepare an RFP for a mobile game UA agency, include questions about how the team handles sensitive communication topics. Public discussion around identity, culture, and everyday life is highly charged, and a careless message in ads or creatives can be costly. Ask agencies to explain how they research audiences, test messages, and avoid oversimplified or offensive stereotypes in their user acquisition work.
Clarify the role you expect your game brand to play. Brands do not need to “educate” or “raise” players, and it is risky to assign them that role. Instead, your RFP can ask agencies how they help brands create a polyphonic, multi-layered communication space where people choose from many creative expressions and, in effect, “vote” for the image that fits them. This shows whether the agency can support long-term brand health alongside performance.
Finally, request concrete examples of how the agency has worked with complex topics in previous campaigns, including but not limited to gaming. Case descriptions can highlight how they balanced creativity with responsibility, how they reacted to public feedback, and how they protected both brand and audience. This gives you a practical way to compare vendors beyond media buying terms and basic performance promises.
What to keep in mind
An RFP checklist like this is most useful if you already see your game as more than a set of metrics. It fits teams that care about how their brand appears in players’ daily lives and in broader cultural conversations, and that want agencies to think carefully before launching bold or provocative creatives.
If your only selection criteria are short-term installs and cost metrics, many of these communication-focused questions may feel excessive. In that case, you might still keep a minimal section on audience sensitivity and brand safety, so that even purely performance-driven campaigns do not create unnecessary reputational risks.
Each market has its own rules, expectations, and public debates. When you evaluate agencies, ask how they adapt UA communication for different countries and platforms, what internal checks they use before launch, and how quickly they can react if public sentiment changes or a creative is perceived as inappropriate. This helps you choose a partner ready for real-world constraints, not just ideal scenarios.
